As videogame movies go, “Max Payne” is surprisingly well plotted and atmospheric.
The problem with most game-based films, it seems, is simplicity. Because games generally spend more time on graphics and playability than storytelling, it takes a particularly good screenwriter to bridge the gap between the two. So, hats off to writer Beau Thorne, who took the game’s plotting, tweaked it considerably and delivered a storyline that is both coherent and engaging.
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